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Halldor
- May 27, 2021
- 3 min
Development of the Corporate Structure Tree
As the game was coming into focus with a theme and solid mechanics, it was time to flush out the rest and start the biggest, most time consuming part of making a game. PLAYTESTING!! At the beginning of playtesting the game the main mechanics included an auction system for percentages of city profits, and the building mechanic where players building additional building to increase the profits earned from cities. This is where we started the playtesting. It was immediately obvi
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Halldor
- Oct 2, 2020
- 1 min
My Board Game Journey
I decided that I'm finally going to start this blog to talk about the various happenings in bringing my games to market. I've already been working on Corporate Sharks for over 4 years so most of the process is over for that game. I also have 2 games that are part of my travel line, Games on the Fly, that are close to complete as well. For all 3 of those games you'll still get to learn about the process of marketing, Kickstarter, and production. I have many games on the back b
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