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Halldor
- May 27, 2021
- 3 min
Development of the Corporate Structure Tree
As the game was coming into focus with a theme and solid mechanics, it was time to flush out the rest and start the biggest, most time consuming part of making a game. PLAYTESTING!! At the beginning of playtesting the game the main mechanics included an auction system for percentages of city profits, and the building mechanic where players building additional building to increase the profits earned from cities. This is where we started the playtesting. It was immediately obvi
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